Téma: Problém s Timecounterem
Postavil sem BHOP mapu a když chci dát na konec timecounter (použil jsem už hotovou verzi z timecounter.rmf).
Po vložení STARTU timecounteru mě mapa už nejde překompilovat (konec tomu nevadí).
Tak jsem zkusil překompilovat jenom samotnou verzi timecounter na timecounter.bsp a stejně mi to nejde:
Okno z VHE:
** Executing...
** Command: C:\SLOKY~1\mapy\ZHLTCO~1\hlbsp.exe
** Parameters: "C:\Program Files\Valvea\cstrike\maps\timecounter"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\SLOKY~1\mapy\ZHLTCO~1\hlbsp.exe "C:\Program Files\Valvea\cstrike\maps\timecounter"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valvea\cstrike\maps\timecounter.log for the cause.
----- END hlbsp -----
a tady je ten tiecounter.log:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\SLOKY~1\mapy\ZHLTCO~1\hlcsg.exe "C:\Program Files\Valvea\cstrike\maps\timecounter"
Entering C:\Program Files\Valvea\cstrike\maps\timecounter.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
38 brushes (totalling 232 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 278, Brush 0, Side 6: has a coplanar plane at (-160, -128, 112), texture BLACK
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 278, Brush 0, Side 7: has a coplanar plane at (-48, -112, 112), texture BLACK
(0.02 seconds)
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\SLOKY~1\mapy\ZHLTCO~1\hlbsp.exe "C:\Program Files\Valvea\cstrike\maps\timecounter"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valvea\cstrike\maps\timecounter.log for the cause.
----- END hlbsp -----
Doufám,že budeš vědt co s tím a že mi poradíš ;-)


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